Propellerhead Reason - 4.0 Instrukcja Operacji Strona 181

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REDRUM
17 9
D Applying flam to several consecutive step entries is a quick way to pro-
duce drum rolls.
By adjusting the Flam knob you can create 1/32 notes even if the step resolution
is 1/16, for example.
The Pattern Enable switch
If you deactivate the “Pattern” button, the pattern playback will be muted, starting at
the next downbeat (exactly as if you had selected an empty (silent) pattern). For exam-
ple, this can be used for bringing different pattern devices in and out of the mix during
playback.
You can also mute Redrum devices in the sequencer using the Mute but-
ton for the track connected to the Redrum. If you do so, this will mute the
Redrum output instantly, and the Mute indicator on the Redrum panel
lights up. Note that all tracks connected to this Redrum device must be
muted for this to work.
The Mute indicator.
The Enable Pattern Section switch
If this is deactivated, Redrum will function as a pure “sound module”, i.e. the internal
Pattern sequencer is disengaged. Use this mode if you wish to control Redrum exclu-
sively from the main sequencer or via MIDI (see page 183).
Pattern Functions
When a Redrum device is selected, you will find some specific pattern functions on
the Edit menu (and on the device context menu):
Chaining Patterns
When you have created several patterns that belong together, you most probably
want to make these play back in a certain order. This is done by recording or inserting
pattern changes into the main sequencer. See page 87.
Converting Pattern Data to Notes
You can convert Redrum Patterns to notes in the main sequencer. This allows you to
edit the notes freely, create variations or use Groove quantizing. This is described on
page 92.
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Function
|
Description
Shift Pattern Left/Right These functions move all notes in the pattern one step to
the left or right.
Shift Drum Left/Right The Shift Drum functions move all notes for the selected
drum channel (the channel for which the Select button is
lit) one step to the left or right.
Randomize Pattern Creates a random pattern. Random patterns can be great
starting points and help you get new ideas.
Randomize Drum Creates a random pattern for the selected drum sound
only - the notes for the other drum sound channels are un-
affected.
Alter Pattern The Alter Pattern function modifies the selected pattern by
“shuffling” the current pattern notes and redistributing
them among the drum sounds at random. This creates a
less chaotic pattern than the “Randomize Pattern” func-
tion.
Note that there must be something in the pattern for the
function to work on - using an Alter function on an empty
pattern will not do anything.
Alter Drum Works like the “Alter Pattern” function, but affects the se-
lected drum sound only.
|
Function
|
Description
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