
THE REGROOVE MIXER
103
Velocity Impact
This determines the extent to which velocity information embedded in the groove tem-
plate affects the velocity of your notes. Grooves modify only the relative differences
between note velocities, not their absolute values. This way, soft passages remain soft
and loud passages remain loud-the groove simply accents the notes differently. A
100% setting means that the feel is more or less exactly transferred from the template
to your music. Values below this mean that less of the groove's dynamics affect your
notes, and values above 100% dramatically increase the dynamic effect of the groove
patch.
D This parameter works in conjunction with the ReGroove Mixer's Groove
Amount fader, which can scale back the groove's velocity impact.
For example, if the Groove Amount fader is set to 100%, then velocities are modi-
fied by the indicated Velocity Impact amount, but if the Groove Amount fader is set
to 50%, then velocities are modified by only half the Velocity Impact amount.
Note Length Impact
This determines the extent to which note length information embedded in the groove
template affects the length of your notes. This setting is not always relevant (such as
with drum samples, which always play at their full length) and, consequently, most
grooves in the Factory Sound Bank do not contain any length information (with the ex-
ception of the “Bass-Comp” category).
That said, when working with sustaining instruments, note length can have a dramatic
impact on the performance's feel. Grooves modify only the relative differences be-
tween note lengths, not their absolute values. This way, legato or staccato passages
retain some of their original intent when modified with a groove patch.
D This parameter works in conjunction with the ReGroove Mixer's Groove
Amount fader, which can scale back the groove's note length impact.
For example, if the Groove Amount fader is set to 100%, then note lengths are
modified by the indicated Note Length Impact amount, but if the Groove Amount
fader is set to 50%, then note lengths are modified by only half the Note Length
Impact amount.
Random Timing
This determines the extent to which note positions are randomized. This value defines
the maximum distance that a note can be randomly shifted (in either a positive or neg-
ative direction). You may set an amount between 0 ticks (no randomization occurs)
and 120 ticks, which allows notes to shift as much as a thirty-second note in either di-
rection.
The effect is “polyphonic,” meaning that any notes originally beginning at the same
position will still be moved by different amounts. It is also “semi-deterministic,” mean-
ing that if you play a clip several times, without editing anything, all notes will play back
at exactly the same positions each time. However, as soon as you edit the clip in any
way, all random positions are recalculated.
D This parameter works in conjunction with the ReGroove Mixer's Groove
Amount fader, which can scale back the randomization.
For example, if the Groove Amount fader is set to 100%, then notes are random-
ized by the indicated Random Timing amount, but if the Groove Amount fader is
set to 50%, then notes are randomized by only half the Random Timing amount.
Get From Clip
This button converts the notes in a selected clip into a groove patch. The patch can
then be used right away in the active ReGroove Mixer Channel or saved to disk as a
new groove patch. Clicking this button has the same effect as selecting a clip and
choosing “Get Groove From Clip” from the Edit (or context) menu. See “Creating your
own ReGroove patches”.
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