Operation Manual
COMMON OPERATIONS AND CONCEPTS 8 About this manual This is the Reason Operation manual, where all aspects of the program is described in detail. The
THE REGROOVE MIXER98IntroductionThe ReGroove Mixer combines all the benefits of quantization, shuffle, and groove templates into a single integrated e
THE REGROOVE MIXER99Anchor PointNormally, all groove patterns start at Bar 1 and repeat themselves throughout a song. For example, a 4-bar groove patt
THE REGROOVE MIXER100Groove Patch NameThis shows the name of the groove patch currently loaded into the channel. If no groove patch is loaded, then no
THE REGROOVE MIXER101Groove AmountUse this fader to adjust how intensely the selected groove patch will modify your notes. At 0%, the groove patch wil
THE REGROOVE MIXER102Groove SettingsA groove patch consists of a groove template, which contains timing and dynamics in-formation extracted from a per
THE REGROOVE MIXER103Velocity ImpactThis determines the extent to which velocity information embedded in the groove tem-plate affects the velocity of
THE REGROOVE MIXER104Working with groovesApplying grooves to your musicFollow this example to learn basic ReGroove mixing techniques and hear the effe
THE REGROOVE MIXER1057. Turn the Slide knob back to its middle position (0 Ticks), then click the chan-nel's Browse button and navigate to the Gr
THE REGROOVE MIXER106Creating your own ReGroove patchesTo create your own ReGroove Patch, proceed as follows.1. Create a clip containing notes with th
THE REGROOVE MIXER107The ReGroove patches in the Factory Sound BankReason ships with a ready-made assortment of groove patches, arranged in a number o
COMMON OPERATIONS AND CONCEPTS 9 Multi Mode Selectors Some parameters allow you to select one of several modes. There are two different graphical rep
THE REGROOVE MIXER108
7D Remote - Playing and controlling Reason devices
REMOTE - PLAYING AND CONTROLLING REASON DEVICES110About the various MIDI inputsThis chapter describes how you use Remote to set up your master keyboar
REMOTE - PLAYING AND CONTROLLING REASON DEVICES1116. An image of the selected control surface model is shown, often along with some information text -
REMOTE - PLAYING AND CONTROLLING REASON DEVICES112Other functionsD To edit a surface, double click it in the list (or select it and click Edit).This l
REMOTE - PLAYING AND CONTROLLING REASON DEVICES113The “Control Surface Details” document contains some information about the stan-dard mappings of the
REMOTE - PLAYING AND CONTROLLING REASON DEVICES1142. Pull down the Surface pop-up from at the top of the dialog and select the control surface device
REMOTE - PLAYING AND CONTROLLING REASON DEVICES115Remote Override Remote Override allows you to map parameters and functions to controls on your contr
REMOTE - PLAYING AND CONTROLLING REASON DEVICES116D Or you can activate “Learn From Control Surface Input” and simply move (or press) the control you
REMOTE - PLAYING AND CONTROLLING REASON DEVICES117Additional Remote Overrides...On the Options menu there is an item named “Additional Remote Override
COMMON OPERATIONS AND CONCEPTS 10 Context menus Context menus are “tailored” to contain the relevant menu items only, allowing you to work quicker an
REMOTE - PLAYING AND CONTROLLING REASON DEVICES118Keyboard ControlAssigning keyboard remote commands does not involve MIDI, so there is no special set
REMOTE - PLAYING AND CONTROLLING REASON DEVICES119Saving Remote SetupsThere’s no need to save MIDI Remote mapping as the Standard Remote mapping for e
REMOTE - PLAYING AND CONTROLLING REASON DEVICES120
8D Advanced MIDI - the External Control Bus inputs
ADVANCED MIDI - THE EXTERNAL CONTROL BUS INPUTS122About the External Control Bus inputsThe External Control Bus inputs allow you to send MIDI directly
9D Using Reason as a ReWire Slave
USING REASON AS A REWIRE SLAVE124About this ChapterThis chapter describes how to use Reason as a ReWire slave, that is with Reason de-livering audio t
USING REASON AS A REWIRE SLAVE125Launching and QuittingWhen using Rewire, the launch and quit order is very important:Launching for normal use with Re
USING REASON AS A REWIRE SLAVE126Routing AudioPreparations in ReasonWhen you route audio from Reason to a ReWire host application, you make use of the
USING REASON AS A REWIRE SLAVE127Converting ReWire Channels to Audio TracksMost often, there is no need to convert individual ReWire channels to regul
COMMON OPERATIONS AND CONCEPTS 11 About Multiple Undos The concept of multiple undos may require an explanation: You can undo up to 30 ac-tions, or i
USING REASON AS A REWIRE SLAVE128
10D Synchronization
SYNCHRONIZATION130ReWire users – Read This!This chapter is about synchronization via MIDI Clock, and does not apply to users of ReWire. If you are usi
SYNCHRONIZATION131Slaving Reason to Another Program on the Same Computer! The preferred method for synchronizing two applications is by using Re-Wire,
SYNCHRONIZATION132About the beginning of the SongDue to the latency phenomenon, described on page 18, Reason needs some time to correct it’s playback
11D Song File Handling
SONG FILE HANDLING134About Self-contained SongsThe song is the main file format in Reason. A song contains the device setup and all settings in the ra
SONG FILE HANDLING135Song InformationSelecting the Song Information item on the File menu opens a dialog in which you can supply various information a
SONG FILE HANDLING136Saving a SongTo save a song, proceed as follows:1. Set up the self-contained settings as desired (see the previous page).2. Pull
SONG FILE HANDLING1371. Select New from the File menu to create a new song document window.2. Add/remove devices and make settings as desired.Typicall
COMMON OPERATIONS AND CONCEPTS 12 Views, Panes and Dividers On screen, Reason is divided into different areas or “panes”. The most obvious exam-ple i
SONG FILE HANDLING138
12D Optimizing Performance
OPTIMIZING PERFORMANCE140IntroductionReason is a program of infinite possibilities. You can create as complex songs as you like, using endless racks o
OPTIMIZING PERFORMANCE141General procedureThe basic procedure for optimizing the latency is the following:1. Open a song and start playback.You want t
OPTIMIZING PERFORMANCE142Optimizing SongsBelow follows things you can check and change to make sure your song uses as little computer processing power
OPTIMIZING PERFORMANCE143RedrumD Do not use the Tone feature available on channels 1, 2 and 9.In other words, make sure the Tone controls and their ac
OPTIMIZING PERFORMANCE144
13D Transport Panel
TRANSPORT PANEL146OverviewThe transport panel has standard controls for the sequencer transport, but also features controls for setting tempo, metrono
TRANSPORT PANEL147Tempo and Time SignatureThe tempo and time signature settings can be adjusted on the transport panel. The left tempo value sets the
COMMON OPERATIONS AND CONCEPTS13D You can also click and drag with the Magnifying Glass to create a selec-tion rectangle.The view will then be zoomed
TRANSPORT PANEL148Additional Transport Panel ItemsClickWhen this is activated, you will hear a click on each beat, with an accent on the down-beat of
14D Reason Hardware Interface
REASON HARDWARE INTERFACE150IntroductionThe Hardware device is where you connect Reason with the “outside world”. This is where MIDI is received, and
15D The Combinator
THE COMBINATOR152IntroductionThe Combinator is special device that allows you to save and recall any combination of Reason devices (instruments, effec
THE COMBINATOR153Combinator elementsIn the picture below an unfolded Combinator device is shown. The front of the Combinator consists of the following
THE COMBINATOR154D Therefore, all connections to/from a Combi should pass via the To/From Device connectors on the Combinator device if you wish to ma
THE COMBINATOR155Adding devices to a CombiAbout the Insertion lineWhen the Insertion line is shown, new created devices will be added to the Combina-t
THE COMBINATOR156D If you drag devices into the Combi with [Shift] pressed, the devices will be disconnected from the rack and auto-routed according t
THE COMBINATOR157Deleting devices in a CombiThis works exactly as for devices in the rack. Select the device and then either select “Delete Device” fr
COMMON OPERATIONS AND CONCEPTS14
THE COMBINATOR158Bypass All FXThis button allows you bypass all effect devices in a Combi. It works as follows:• All insert effect devices in the Comb
THE COMBINATOR1591. Make sure the Combinator track has MIDI focus.2. Select an instrument device in the Device list to the left (non-instrument de-vic
THE COMBINATOR160About overlapping Velocity RangesYou can set overlapping velocity ranges. Here’s an example of how this can work:D Device 1 has a vel
THE COMBINATOR1612. Click in the Target column for the Rotary or Button control you wish to assign a parameter.On the pop-up that appears, all the ava
THE COMBINATOR162
16D The Mixer
THE MIXER164IntroductionThe Mixer 14:2 allows you to control the level, stereo placement (Pan), tone (EQ) and effect mix (AUX Sends) of each connected
THE MIXER165Channel Strip Controls:|Item|Description|Value RangeChannel Fader The channel fader is used to control the output level of each correspond
THE MIXER166The Mixer signal flowThe basic signal flow for a channel in the Mixer is as follows:Note that the Solo function is true “in-place” solo, m
THE MIXER167ConnectionsAll input and output connectors are as usual located on the back panel of the Mixer 14:2. Special connectors are used for “chai
2D Audio basics
THE MIXER168Chaining MixersTwo chained Mixers are connected like this, the top Mixer being the “Master” Mixer.If you need more Mixer channels, you can
17D The Line Mixer 6:2
THE LINE MIXER 6:217 0IntroductionThe Line Mixer 6:2 allows you to control the level, stereo placement (Pan) and effect mix (AUX Send) of each connect
THE LINE MIXER 6:217 1ConnectionsAll input and output connectors are as usual located on the back panel of the Line Mixer.Mixer Channel ConnectionsD E
THE LINE MIXER 6:217 2
18D Redrum
REDRUM17 4IntroductionAt first glance, Redrum looks styled after pattern-based drum machines, like the leg-endary Roland 808/909 units. Indeed, it doe
REDRUM17 5Using PatchesWhen you create a new Redrum device it is empty. Before it can play back any audio you must first load a Redrum patch (or creat
REDRUM17 6Programming PatternsPattern BasicsRedrum contains a built-in pattern sequencer. Unlike the main sequencer in Reason, the Redrum sequencer re
REDRUM17 7D To select a pattern in the current bank, click on the desired Pattern but-ton (1-8).If you like, you can assign computer key commands and/
AUDIO BASICS16About this chapterThis chapter contains some useful information about how audio is handled by Reason. Some of it may seem a bit technica
REDRUM17 8About the “Edit Steps” SwitchIf you set the pattern length to more than 16 steps, the pattern steps following after the 16th won’t be visibl
REDRUM17 9D Applying flam to several consecutive step entries is a quick way to pro-duce drum rolls.By adjusting the Flam knob you can create 1/32 not
REDRUM180Redrum ParametersDrum Sound SettingsRedrum features ten drum sound channels that can each be loaded with a Wave or AIFF sample or a sample fr
REDRUM181D If the Vel knob is set to zero (middle position), the sound will play at a constant volume, regardless of the velocity.When Vel is set to z
REDRUM182Sample StartThe Start parameter allows you to adjust the start point of the sample. The higher the Start value, the further the start point i
REDRUM183Using Redrum as a Sound ModuleThe drum sounds in Redrum can be played via MIDI notes. Each drum sound is trig-gered by a specific note number
REDRUM184
19D Subtractor Synthesizer
SUBTRACTOR SYNTHESIZER186IntroductionSubtractor is an analog-type polyphonic synthesizer based on subtractive synthesis, the method used in analog syn
SUBTRACTOR SYNTHESIZER187Here follows a brief description of the Subtractor waveforms:! Please note that the descriptions of the waveforms sound or ti
AUDIO BASICS17About Sample Rates and ResolutionsSample rate and resolution are properties of digital audio, which determine the quality of the sound.
SUBTRACTOR SYNTHESIZER188Oscillator Keyboard TrackingOscillator 1 has a button named “Kbd. Track”. If this is switched off, the oscillator pitch will
SUBTRACTOR SYNTHESIZER189Phase Offset ModulationA unique feature of the Subtractor oscillators is the ability to create an extra waveform within one o
SUBTRACTOR SYNTHESIZER190Frequency Modulation (FM)In synthesizer-speak, Frequency Modulation, or FM, is when the frequency of one os-cillator (called
SUBTRACTOR SYNTHESIZER191The Filter SectionIn subtractive synthesis, a filter is the most important tool for shaping the overall tim-bre of the sound.
SUBTRACTOR SYNTHESIZER192D Highpass (HP12)A highpass filter is the opposite of a lowpass filter, cutting out lower frequencies and letting high freque
SUBTRACTOR SYNTHESIZER193Filter 1 Frequency The Filter Frequency parameter (often referred to as “cutoff”) determines which area of the frequency spec
SUBTRACTOR SYNTHESIZER194Envelopes - GeneralEnvelope generators are used to control several important sound parameters in ana-log synthesizers, such a
SUBTRACTOR SYNTHESIZER195Filter Envelope AmountThis parameter determines to what degree the filter will be affected by the Filter Enve-lope. Raising t
SUBTRACTOR SYNTHESIZER196DestinationThe available LFO 1 Destinations are as follows:SyncBy clicking this button you activate/deactivate LFO sync. The
SUBTRACTOR SYNTHESIZER197Play ParametersThis section deals with two things: Parameters that are affected by how you play, and modulation that can be a
AUDIO BASICS18About Audio LevelsWhen playing back in Reason, you should keep an eye on the Audio Out Clip indica-tor on the transport panel. If this l
SUBTRACTOR SYNTHESIZER198Pitch Bend and Modulation WheelsThe Pitch Bend wheel is used for “bending” notes, like bending the strings on a guitar. The M
SUBTRACTOR SYNTHESIZER199About the Low Bandwidth buttonThis can be used to conserve CPU power. When activated, this function will remove some high fre
SUBTRACTOR SYNTHESIZER200ConnectionsFlipping the Subtractor around reveals a plethora of connection possibilities, most of which are CV/Gate related.
20D Thor Polysonic Synthesizer
THOR POLYSONIC SYNTHESIZER202IntroductionThor is an advanced synthesizer with many unique features. The design could be described as semi-modular, in
THOR POLYSONIC SYNTHESIZER203The Controller panelThe Controller panel contains standard Master Volume and Pitch and Mod controls, Keyboard Mode/Note T
THOR POLYSONIC SYNTHESIZER204The Pitch Bend and Modulation wheels• The Pitch and Mod wheels on the Controller panel will mirror the corresponding acti
THOR POLYSONIC SYNTHESIZER205D There are three open Oscillator slots, a Mixer, two open Filter slots, a Shaper, three Envelope generators, an LFO and
THOR POLYSONIC SYNTHESIZER206D The Filter 1 output passes via the Shaper (currently not activated), on to the Amp section, and finally to the Main Out
THOR POLYSONIC SYNTHESIZER207D The Arrow button in the top left corner of each slot opens a pop-up menu where an oscillator type can be selected for t
AUDIO BASICS19What is acceptable?Normally, hardware synthesizers provide you with a latency of 3 to 7 ms (milliseconds – thousands of a second), at le
THOR POLYSONIC SYNTHESIZER208D There are 32 wavetables that can be selected using the up/down buttons or by clicking in the Wavetable display.Some of
THOR POLYSONIC SYNTHESIZER209Multi oscillatorThis versatile oscillator can simultaneously generate multiple detuned waveforms (of a set type) per voic
THOR POLYSONIC SYNTHESIZER210About Oscillator SyncOscillator sync is when one oscillator will restart the period of another oscillator, so that they w
THOR POLYSONIC SYNTHESIZER211Filter slotsThor has three open Filter slots, two in the Voice section (which act per-voice) and one in the Global sectio
THOR POLYSONIC SYNTHESIZER212State Variable FilterThis is a multi-mode filter which offers 12 dB/octave slope Lowpass (LP), Bandpass (BP), Highpass (H
THOR POLYSONIC SYNTHESIZER213D The ENV-VEL-KBD knobs affect the “X” parameter.The parameter can be CV controlled.D The “Gender” parameter changes the
THOR POLYSONIC SYNTHESIZER214Envelope sectionsThere are three Envelope generators in the Voice section. These are the Amp enve-lope, the Filter envelo
THOR POLYSONIC SYNTHESIZER215Global sectionThe Global section contains parameters that affect all voices. It contains two effects, an open filter slot
THOR POLYSONIC SYNTHESIZER216LFO 2D The LFO 2 is a standard LFO but is not polyphonic like LFO 1. It is not as-signed to any parameter in an “Init” pa
THOR POLYSONIC SYNTHESIZER217The upper half of the menu contains Voice section source parameters, and the lower half contains various global play and
AUDIO BASICS20PC Specific InformationAbout ASIO DirectX, MME and the Sound Buffer settingThere are three ways for Windows to access the audio hardware
THOR POLYSONIC SYNTHESIZER21810.The modulation routing is now complete!You now have full control over the vibrato modulation by using the Mod wheel. •
THOR POLYSONIC SYNTHESIZER219Modulation Sources - Global The following parameters can be used as Global section modulation Sources:Modulation Destinat
THOR POLYSONIC SYNTHESIZER220Modulation Destinations - GlobalThe following Global modulation destinations are available:Filter 1/ Filter 2 The followi
THOR POLYSONIC SYNTHESIZER221Scale parametersThe available scale parameters are the same as the Source parameters.About using the Audio inputsThe 4 Au
THOR POLYSONIC SYNTHESIZER222Setting the directionThe Direction parameter is used to set the direction of the step sequence. The follow-ing options ar
THOR POLYSONIC SYNTHESIZER223Setting the number of stepsD You can set how many steps a sequence should have before starting over using the Steps knob
THOR POLYSONIC SYNTHESIZER224ConnectionsThe following Audio and CV connectors can be found at the back of Thor:Sequencer Control InputsThe Sequencer C
21D Malström Synthesizer
MALSTRÖM SYNTHESIZER226IntroductionThe Malström is a polyphonic synthesizer with a great number of different routing pos-sibilities. It is based on th
MALSTRÖM SYNTHESIZER227The Oscillator sectionThe two oscillators (osc:A and osc:B) of the Malström are the actual sound genera-tors, and the rest of t
3D Sounds, Devices and Patches
MALSTRÖM SYNTHESIZER228Controlling playback of the graintableEach oscillator features three controls that determine how the loaded graintables are pla
MALSTRÖM SYNTHESIZER229The Modulator sectionThe Malström features two Modulators (mod:A and mod:B) These are in fact another type of oscillators, call
MALSTRÖM SYNTHESIZER230D PitchUse this if you want Mod:A to offset the pitch of osc:A, osc:B, or both (see page 227).D IndexUse this if you want Mod:A
MALSTRÖM SYNTHESIZER231D To activate/deactivate a filter, click the On/Off button in the top left cor-ner.When a filter is activated, the button is li
MALSTRÖM SYNTHESIZER232D Env (envelope)If you click on this button so that it is lit, the cutoff frequency (see below) will be modulated by the filter
MALSTRÖM SYNTHESIZER233The ShaperBefore filter:A is an optional waveshaper. Waveshaping is a synthesis method for transforming sounds by altering the
MALSTRÖM SYNTHESIZER234RoutingThe Malström puts you in total control of how the signal should be routed from the os-cillators, through the filters and
MALSTRÖM SYNTHESIZER235Both oscillators with one filter eachWith this configuration, the signals from osc:A and osc:B will go to filter:A and filter:B
MALSTRÖM SYNTHESIZER236VolumeThis knob controls the master volume out from the Malström.SpreadThis controls the stereo pan-width of the outputs from O
MALSTRÖM SYNTHESIZER237LegatoBy clicking this button you activate/deactivate Legato. Legato in Malström is unique in that it allows you to control whe
SOUNDS, DEVICES AND PATCHES22Introduction✪ Please refer to the Tutorial chapters in the Getting Started book for quick-start information on how to cre
MALSTRÖM SYNTHESIZER238The Modulation wheel controlsThe Modulation wheel can be set to control a number of parameters. You can set pos-itive or negati
MALSTRÖM SYNTHESIZER239Sequencer ControlThe Sequencer Control CV and Gate inputs allow you to play the Malström from an-other CV/Gate device (typicall
MALSTRÖM SYNTHESIZER240Connecting the signal from the Malström itselfIf you connect one or both oscillator outputs to the audio input(s), the internal
22D NN-19 Sampler
NN-19 SAMPLER242IntroductionA sampler could be described as a device capable of recording and reproducing au-dio material, like a tape recorder. Unlik
NN-19 SAMPLER243About Audio File FormatsThe NN-19 can read audio files in the following formats:• Wave (.wav)• AIFF (.aif)• SoundFonts (.sf2)• REX fil
NN-19 SAMPLER244About Key Zones and SamplesLoading a Sample into an empty NN-191. Create a new sampler device.2. Click on the sample browser button.Th
NN-19 SAMPLER245Creating Key ZonesA “key zone” is a range of keys, that plays a sample. All key zones together make up a “key map”.To create a new key
NN-19 SAMPLER246About Key zones, Assigned and Unassigned SamplesWhen you load samples and rearrange your key mapping, you will often end up with sampl
NN-19 SAMPLER247Looping SamplesA sample, unlike the cycles of an oscillator for example, is a finite quantity. There is a sample start and end. To get
SOUNDS, DEVICES AND PATCHES23Selecting devicesSome operations (e.g. cutting, copying and deleting devices) require that you select one or several devi
NN-19 SAMPLER248NN-19 Synth ParametersThe NN-19 synth parameters are used to shape and modulate samples. These are mostly similar to the parameters us
NN-19 SAMPLER249The Filter SectionFilters are used for shaping the overall timbre of the sound. The filter in NN-19 is a multimode filter with five fi
NN-19 SAMPLER250The Amp Envelope is used to adjust how the volume of the sound should change from the time you press a key until the key is released.
NN-19 SAMPLER251SyncBy clicking this button you activate/deactivate LFO sync. The frequency of the LFO will then be synchronized to the song tempo, in
NN-19 SAMPLER252Pitch Bend and Modulation WheelsThe Pitch Bend wheel is used for “bending” notes, like bending the strings on a guitar. The Modulation
NN-19 SAMPLER253Voice SpreadThis parameter can be used to control the stereo (pan) position of voices. The Spread knob determines the intensity of the
NN-19 SAMPLER254Gate InputsThese inputs can receive a CV signal to trigger the envelopes. Note that connecting to these inputs will override the “norm
23D NN-XT Sampler
NN-XT SAMPLER256IntroductionFeaturesThe basic functions of the NN-XT are very similar to those of its sampler companion in the Reason rack - the NN-19
NN-XT SAMPLER257Loading Complete Patches and REX FilesAs previously alluded, you can load complete sample patches as well as individual samples into t
SOUNDS, DEVICES AND PATCHES24In this example an RV-7 reverb device is moved:4. Release the mouse button.The device(s) are moved to the new position an
NN-XT SAMPLER258Using the Main PanelAll of the controls on the main panel are used for globally modifying certain parame-ters for all of the samples i
NN-XT SAMPLER259All of these knobs change the values of various parameters in the remote editor panel and affect all loaded samples. Thus they can be
NN-XT SAMPLER260The Tab Bar areaThis area gives you a visual indication of the key range of a selected zone. By clicking and dragging the “handles” at
NN-XT SAMPLER261Selections and Edit FocusAlmost all operations in the remote editor are performed on one or more selected zones or on the zone with ed
NN-XT SAMPLER262Selecting zones via MIDIYou can also select zones via your MIDI keyboard. By clicking the button marked “Se-lect zones via MIDI” above
NN-XT SAMPLER263Adjusting ParametersAdjusting Synth ParametersThe synth parameters are the ones that occupy the bulk of the remote editor panel (see p
NN-XT SAMPLER264Managing Zones and SamplesCreating a Key MapWhen you add an NN-XT sampler to the rack, its key map display is always empty. That is, i
NN-XT SAMPLER265Replacing a SampleTo replace the sample in a zone, proceed as follows:1. Make sure the zone has edit focus and do one of the following
NN-XT SAMPLER266Working with GroupingAbout GroupsGrouping has two purposes:D To allow you to quickly select a number of zones that “belong together.”F
NN-XT SAMPLER267Working with Key RangesAbout Key RangesEach zone can have its own separate key range, the lowest and the highest key that will trigger
SOUNDS, DEVICES AND PATCHES25Naming devicesEach device has a “tape strip” showing the name of the device. When you create a new device it is automatic
NN-XT SAMPLER268D The inverse is also true - i.e. turning the Lo Key knob for several selected zones will apply the edit focused low key setting to al
NN-XT SAMPLER269Moving Zones by Dragging the Zone BoxesYou can also move entire zones horizontally, thereby changing their key ranges.1. Select all th
NN-XT SAMPLER270Sorting Zones by NoteThe Edit menu and the NN-XT context menu contains an item called “Sort Zones by Note”. This option lets you autom
NN-XT SAMPLER271Tuning Samples Manually In addition to setting the root note, you may need to fine tune your samples, in order for them to match other
NN-XT SAMPLER272Layered, Crossfaded and Velocity Switched SoundsCreating Layered SoundsYou can set things up so that two or more zones have overlappin
NN-XT SAMPLER273• Zones with any other velocity range are shown as striped.The top zone has a full velocity range (1-127), and the lower zone has a pa
NN-XT SAMPLER274Setting Crossfading for a ZoneManuallyTo set up a crossfade for a zone, proceed as follows:1. Select one or more zones that you want t
NN-XT SAMPLER275Sample ParametersThe Sample parameter area is found below the screen. They allow you to adjust pa-rameters for one or several selected
NN-XT SAMPLER276OutThe NN-XT features eight separate stereo output pairs (see page 284). For each zone, you can decide which of these output pairs to
NN-XT SAMPLER277Legato and RetrigLegatoLegato works best with monophonic sounds. Set Key Poly (see above) to 1 and try the following:D Hold down a key
SOUNDS, DEVICES AND PATCHES26D Folded devices can be renamed, moved, duplicated and deleted just like unfolded devices. D For devices that use patches
NN-XT SAMPLER278LFO 1 AmtThis determines how much the amount of modulation from LFO 1 is affected by the Modulation wheel and/or the External Controll
NN-XT SAMPLER279The Pitch sectionThis section contains various parameters related to controlling the pitch, or frequency, of the zones. Pitch Bend Ran
NN-XT SAMPLER280D FreqThis is used for setting the filter cutoff frequency. The cutoff frequency determines the limit above or below which frequencies
NN-XT SAMPLER281D SustainThe Sustain parameter determines the value the envelope should drop back to af-ter the Decay. If you set Sustain to full leve
NN-XT SAMPLER282D PanThis controls the stereo balance of the output pair to which a zone is routed. In the middle position, the signal appears equally
NN-XT SAMPLER283Mode (LFO 1 only)This lets you set the “operation mode” for the LFO. Click the button to switch be-tween the available modes:D Group R
NN-XT SAMPLER284ConnectionsOn the back panel of NN-XT are a number of connectors. Many of these are CV/Gate related. Using CV/Gate is described in the
24D Dr. Rex Loop Player
DR. REX LOOP PLAYER286IntroductionThe Dr.Rex Loop Player is capable of playing back and editing files created in ReCy-cle, another product created by
DR. REX LOOP PLAYER287Adding a LoopTo add a loop into the Dr.Rex Loop Player, proceed as follows:1. Open the browser by selecting “Browse ReCycle/REX
SOUNDS, DEVICES AND PATCHES27Routing an Insert Effect between the Hardware Interface and another deviceD If you select the Hardware Interface and then
DR. REX LOOP PLAYER288Creating Sequencer NotesTo be able to make your REX loop start at the same time as other sequencer or pat-tern data, you first h
DR. REX LOOP PLAYER289Slice HandlingSelecting SlicesA selected slice is indicated by being highlighted in the waveform display. To select a slice, use
DR. REX LOOP PLAYER290Dr.Rex Synth ParametersThe Dr.Rex synth parameters are used for shaping and modulating the sound of the REX loops. These paramet
DR. REX LOOP PLAYER291Filter Frequency The Filter Frequency parameter (often referred to as “cutoff”) determines which area of the frequency spectrum
DR. REX LOOP PLAYER292• The output of the two LFOs are never actually heard. Instead they are used for modulating various parameters.The most typical
DR. REX LOOP PLAYER293Pitch Bend and Modulation WheelsThe Pitch Bend wheel is used for “bending” the pitch up or down. The Modulation wheel can be use
DR. REX LOOP PLAYER294ConnectionsOn the back panel of Dr.Rex you will find the connectors, which are mostly CV/Gate related. Using CV/Gate is describe
25D Matrix Pattern Sequencer
MATRIX PATTERN SEQUENCER296IntroductionThe Matrix is a pattern-based device. Matrix doesn’t generate sound on its own, but has to be connected to anot
MATRIX PATTERN SEQUENCER297Programming PatternsPattern BasicsMatrix contains a built-in pattern sequencer. Unlike the main sequencer in Reason, the Ma
D Table of Contents
SOUNDS, DEVICES AND PATCHES28Using Cables! For the cables to be visible, the option “Show Cables” must be activated on the Options menu. See below.1.
MATRIX PATTERN SEQUENCER298! Note that clearing a pattern doesn’t affect the pattern length, resolution or shuffle settings!Using Cut, Copy and PasteB
MATRIX PATTERN SEQUENCER2994. Click inside the upper grid section of the Matrix pattern window.An orientation line is displayed in the grid to make it
MATRIX PATTERN SEQUENCER300Using Curve PatternsCurve patterns are independent patterns that can be applied separately to the note pattern programmed i
MATRIX PATTERN SEQUENCER301Setting Pattern LengthYou may want to make settings for Pattern length, i.e. the number of steps the pattern should play be
MATRIX PATTERN SEQUENCER302Pattern FunctionsWhen a pattern device is selected, you will find some specific pattern functions on the Edit menu (and on
MATRIX PATTERN SEQUENCER303Example UsageAs mentioned previously, the Matrix is a very flexible device. Here follows a few exam-ples of how you can use
MATRIX PATTERN SEQUENCER304
26D RPG-8 Arpeggiator
RPG-8 ARPEGGIATOR306IntroductionAn arpeggiator generates rhythmic note patterns (arpeggios) from notes or chords. The RPG-8 Arpeggiator doesn’t genera
RPG-8 ARPEGGIATOR3074. With MIDI input directed to the Arp 1 sequencer track, play a few notes.The notes in the chord you play are now arpeggiated for
SOUNDS, DEVICES AND PATCHES29Hiding and Showing CablesYou can choose whether you want the patch cables to be visible or not, by activating or deactiva
RPG-8 ARPEGGIATOR308Recording MIDI note data for the RPG-8 - simple tutorialThe notes that you feed into the Arpeggiator can be recorded and edited in
RPG-8 ARPEGGIATOR309Rendering arpeggio notes to trackThis function allows you to render the arpeggio generated by RPG-8 to the target de-vice track. T
RPG-8 ARPEGGIATOR310Octave ShiftThis allows you to transpose the RPG-8 Note CV output in octave steps. You can oc-tave shift up or down 3 octaves.Octa
RPG-8 ARPEGGIATOR311Single Note RepeatSingle Note repeat governs how the arpeggiator behaves when the user plays single keys or monophonic lines. D Wh
RPG-8 ARPEGGIATOR312D If you click on a step button it goes dark. This means that this step will in-sert a rest in the arpeggio pattern.Note that no a
RPG-8 ARPEGGIATOR313CV connectionsOn the back of the RPG-8 you can find a number of useful CV connectors. These are as follows:CV InputsThere are five
RPG-8 ARPEGGIATOR314Tips and tricksUsing the RPG-8 for modulationYou can use the RPG-8 as a modulation source, much like an LFO. The RPG-8 can generat
27D ReBirth Input Machine
REBIRTH INPUT MACHINE316IntroductionThe ReBirth Input Machine is a device dedicated to receiving audio from the Propel-lerhead program “ReBirth RB-338
REBIRTH INPUT MACHINE317RoutingWhen the two programs are synced, you can route any of the eighteen available out-puts in ReBirth, to separate channels
SOUNDS, DEVICES AND PATCHES30About the “Load Default Sound in New Devices” preferenceOn the Preferences - General page there is an option (on by defau
REBIRTH INPUT MACHINE318
28D BV512 Vocoder
BV512 VOCODER320IntroductionThe BV512 is an advanced vocoder device with a variable number of filter bands. It also has a unique 1024-point FFT vocodi
BV512 VOCODER321Setting up for basic vocodingThis tutorial describes how to connect and use a typical vocoder setup. We assume here that you have a MI
BV512 VOCODER32212.Try the different filter band options and note the difference in sound.13.You can also adjust the vocoder sound by clicking and dra
BV512 VOCODER323Using the BV512 as an equalizerThe BV512 has a unique equalizer mode, in which the device works purely as an in-sert effect (the modul
BV512 VOCODER324BV512 parametersOn the front panel of the BV512 Vocoder, you will find the following parameters and displays:|Parameter|DescriptionByp
BV512 VOCODER325ConnectionsThe back panel of the BV512 offers the following connections:Individual band levelsThese are CV outputs and inputs. • The u
BV512 VOCODER326AutomationAll parameters on the front panel can be automated in the standard manner. The indi-vidual band levels (the bars in the lowe
BV512 VOCODER327D For a more distinct and precise sound, try using a narrow pulse wave-form.You get this by selecting e.g. a sawtooth wave on the Subt
SOUNDS, DEVICES AND PATCHES31Saving device settings as patches on diskEven though the device settings are stored in the song, you may want to save any
BV512 VOCODER328Controlling the Hold functionAs described see page 324, pressing the Hold button on the front panel “freezes” the current filter spect
BV512 VOCODER329D Connect the gate outputs on a Redrum to individual band level inputs.With this connection (and no device connected to the Modulator
BV512 VOCODER330Using the BV512 as a reverbThis is a very special trick which can be quite cool. Proceed as follows:1. Create a Redrum device.The “voc
BV512 VOCODER331Creating a stereo reverbWhat you’ve got above is a mono reverb. Here’s how to make it stereo:1. Select the Subtractor and create a Spi
BV512 VOCODER332
29D The Effect Devices
THE EFFECT DEVICES334Common Device FeaturesWhile the specific parameters for each device are described below, some features and procedures are common
THE EFFECT DEVICES335The MClass effectsThe MClass package consists of four effect devices, which are available separately or grouped together in the “
THE EFFECT DEVICES336Parametric 1-2 parametersA parametric equalizer will boost or cut frequencies around the selected frequency. The following parame
THE EFFECT DEVICES337The MClass CompressorThis is a single-band compressor capable of everything from subtle compression to aggressive pumping effects
SOUNDS, DEVICES AND PATCHES32About ReFillsA ReFill is a kind of component package for Reason which can contain patches, sam-ples, REX files, Soundfont
THE EFFECT DEVICES3385. If you now start playback of both devices, the level of Device A will be low-ered whenever Device B sounds, and be raised agai
THE EFFECT DEVICES339The MClass MaximizerThis is a loudness maximizer, a special type of limiter which can significantly raise the perceived loudness
THE EFFECT DEVICES340ParametersScream 4 contains three main sections; Damage (distortion and other types of sound destruction), Cut (EQ) and Body (pla
THE EFFECT DEVICES341Cut section (EQ)The sliders in the Cut section are tone controls, allowing you to cut or boost the level by up to 18dB in the low
THE EFFECT DEVICES342About the envelope followerThe Body section features an envelope follower for dynamic control of the Scale pa-rameter. The envelo
THE EFFECT DEVICES343Tips and tricksDon’t restrict yourself to using Scream 4 as a basic distortion stompbox, but try it in as many ways as possible -
THE EFFECT DEVICES344Creating a real dynamic wah effect with the envelope followerAs we have shown, you can get auto-wah-like effects with the Body se
THE EFFECT DEVICES345The main panelThe RV7000 main panel.When you create an RV7000, only the main panel will be shown. This contains a sec-tion for ha
THE EFFECT DEVICES346Here’s a quick overview of the nine algorithms - for details and parameter descrip-tions, see below.Small SpaceThis algorithm pla
THE EFFECT DEVICES347PlateA classic plate reverb, excellent for vocals for example. The parameters are:SpringAn emulation of a spring reverb as can be
SOUNDS, DEVICES AND PATCHES33Using the BrowserThe Browser is a special file dialog that appears when you open songs or load patches, samples, MIDI or
THE EFFECT DEVICES348• You can also set Edit Select to “Repeat Tap” - this is where you specify the repeat time for the whole multi tap “package”.With
THE EFFECT DEVICES349The EQ sectionThe equalizer in RV7000 affects the wet reverb sound only and is used for shaping the character of the reverb. Ther
THE EFFECT DEVICES350The parameters for the Gate section are:CV InputsOn the back of the RV7000 you find three CV inputs. These are:|Parameter|Descrip
THE EFFECT DEVICES351RV-7 Digital ReverbReverb adds ambience and creates a space effect. Normally, reverb simulates some kind of acoustic environment
THE EFFECT DEVICES352DDL-1 Digital Delay LineThis is a mono delay (where the output can be panned in stereo) that can be synchro-nized to the song tem
THE EFFECT DEVICES353D-11 Foldback DistortionThe D-11 is a simple but effective distortion effect, capable of producing anything from just a whisper s
THE EFFECT DEVICES354The ECF-42 filter section has the following parameters:The Envelope ParametersThis is a standard envelope generator with Attack,
THE EFFECT DEVICES355Pattern Controlled Filter - An ExampleThis example shows how to use the ECF-42 and the Matrix to create pattern con-trolled filte
THE EFFECT DEVICES356CF-101 Chorus/FlangerThe CF-101 is a combined chorus and flanger effect. It adds depth and movement to the sound by adding a shor
THE EFFECT DEVICES357PH-90 PhaserThe PH-90 Phaser is a classic phaser effect with some special features for fine-tuning the sound. It can create the c
SOUNDS, DEVICES AND PATCHES34Opening the browserYou can use any of the following commands to open the Browser dialog (what file types you can browse f
THE EFFECT DEVICES358UN-16 UnisonThe UN-16 simulates the sound of several detuned voices playing the same notes si-multaneously. The voices are indivi
THE EFFECT DEVICES359PEQ-2 Two Band Parametric EQWhile there is a simple two-band shelving equalizer available for each channel in the mixer, the PEQ-
THE EFFECT DEVICES360Spider Audio Merger & SplitterThe Spider Audio Merger & Splitter is not an effect device, but a utility. It has two ba-si
THE EFFECT DEVICES361Spider CV Merger & SplitterThe Spider CV Merger & Splitter is not an effect device, but a utility. It has two basic funct
THE EFFECT DEVICES3623. Now create a Spider CV and a second Matrix device and connect them as in the picture below.Note that the Note CV output from M
THE EFFECT DEVICES363Splitting CVOn the right half of the back panel you will find two split inputs “A” and “B”, each with four output connectors. The
THE EFFECT DEVICES364
30D Menu and Dialog Reference
MENU AND DIALOG REFERENCE366Reason Menu (Mac OS X)About ReasonThis menu item opens up a dialog that informs you about the version of the program and t
MENU AND DIALOG REFERENCE367Song Information...This brings up a dialog that allows you to add contact information, comments about the song, etc. Furth
SOUNDS, DEVICES AND PATCHES35Show pop-up menuThis is only available in the Patch browser (it is otherwise grayed out). It determines what patch types
MENU AND DIALOG REFERENCE368Song Self-contain Settings...A self-contained song contains not only the references to the used files, but also the files
MENU AND DIALOG REFERENCE369D All controller data in the MIDI file is included.Performance controllers such as pitch bend and mod wheel will be part o
MENU AND DIALOG REFERENCE370Export REX as MIDI File...If you have imported a REX file into a Dr. Rex device and wish to play back the loop via MIDI (t
MENU AND DIALOG REFERENCE371D If you copy and paste several devices, the connections between these are preserved.D If you hold down [Shift] when you p
MENU AND DIALOG REFERENCE372If this is the case when you select a patch, the program will tell you so. You can then choose to either manually locate t
MENU AND DIALOG REFERENCE3731. Select all samples that belong together and load them in one go, using the sample browser.One of the samples will be lo
MENU AND DIALOG REFERENCE374Delete ZonesThis menu item is used with the NN-XT sampler. Selecting this option will remove both the selected zones, and
MENU AND DIALOG REFERENCE375Automap ZonesThis menu item is used with the NN-XT sampler. The automap function can be used as a quick way of creating a
MENU AND DIALOG REFERENCE3764. Pull down the Edit menu and select “Copy Pattern to Track”.Notes will be created between the left and right locators, a
MENU AND DIALOG REFERENCE377Combine/UncombineD By selecting several devices in the rack and selecting “Combine”, a Com-binator device will be created
SOUNDS, DEVICES AND PATCHES36The Info section in the left corner can show Song/ReFill splash images and the De-tails section will show information abo
MENU AND DIALOG REFERENCE378Parameter AutomationThe parameter automation dialog allows you to add or remove automation lanes for the selected sequence
MENU AND DIALOG REFERENCE379Crop Events to ClipsNotes or automation points can be positioned before or after the start or end of a clip. For example,
MENU AND DIALOG REFERENCE380Clear Remote Override MappingThis menu command is available when Remote Override Edit Mode has been acti-vated on the Opti
MENU AND DIALOG REFERENCE3811. Select New from the File menu to create a new song document window.2. Add/remove devices and make settings as desired.T
MENU AND DIALOG REFERENCE382D If you are using audio hardware for which there is a specific ASIO driver, you should select this. With an ASIO driver w
MENU AND DIALOG REFERENCE383Output Latency & Buffer SizeThe Output latency is the delay between when audio is “sent” from the program and when you
MENU AND DIALOG REFERENCE384D The “Attached Surfaces” list in the middle shows the currently added de-vices.Selecting a device in the list allows you
MENU AND DIALOG REFERENCE385If your control surface model isn’t listedIf you can’t find your control surface listed on the Manufacturer or Model pop-u
MENU AND DIALOG REFERENCE386D Under Mac OS X, Reason will use the language selected in the operating system (if applicable).Create MenuCreate Instrume
MENU AND DIALOG REFERENCE387Options MenuInternal Sync/MIDI Clock Sync/ReWire SyncThese three options are used to specify which type of tempo synchroni
SOUNDS, DEVICES AND PATCHES37About hierarchic and flat listsIn certain circumstances the Browser will display a flat list without any folder hierar-ch
MENU AND DIALOG REFERENCE3885. Click “OK” to exit the dialog.The selected parameter is now tagged with a lightning bolt symbol, indicating Re-mote Ove
MENU AND DIALOG REFERENCE389Window Menu (Windows Version)Stay on topWhen this is activated, the Reason window will always stay on top of other program
MENU AND DIALOG REFERENCE390Help/Contacts Menu Contents (Windows only)This menu item opens up the Help system with the Contents tab selected.Index (Wi
D Index
INDEX392AAdd Labels to Clips 379Adjust Alien Clips to Lane 71ADSR 194Alien Clips 71AlterNotes 91Pattern (Matrix) 302Pattern (Redrum) 179Pattern (RPG-8
INDEX393CombinatorAdding devices 155Bypass All FX 158Combining devices 152Creating 152Creating by browsing patches 152Creating new devices 155External
INDEX394EE Marker 137, 369ECF-42 Envelope Filter 353Edit Automation 84Edit Keyboard Remote 118Edit View 78EditingAutomation events 85Empty Rack (Defau
INDEX395KKey CommandsSyntax in Manual 8Transport 59Zooming 57Key MapsNN-19 246NN-XT 264Key ZonesNN-19 245NN-XT 256Keyboard Control Edit Mode 387Keyboa
INDEX396MultiMedia Extensions Driver 20Multiple Undo 11Mute 54Mixer 165, 170Redrum 180Mute Clips 378NNamingDevices 25New 366New Dub/New Alt buttons 63
INDEX397Pre-Align (ReGroove Mixer) 101Pre-count 61PreferencesAdvanced Control page 385Audio page 381General page 380International page 385Keyboards an
TABLE OF CONTENTS 2 7 Common Operations and Concepts 8 About this manual8 About this Chapter8 Conventions in the Manual8 Making Settings9 Tool Tips10
SOUNDS, DEVICES AND PATCHES38There are basically two instances where selecting several files in the Browser file list is relevant:D It is possible to
INDEX398RPG-8About 306Arpeggiator parameters 310Arpeggio notes to track 309MIDI-CV Converter parameters 309Setting up 306rps files 136Run button 176,
INDEX399SongsCreating Default 136Creating New 366End position 137, 369Exporting as Audio Files 137Opening 136, 366Optimizing 142Published 136Publishin
INDEX400WWeb Site 135, 367Wheel mouse 13Windows MME Driver 20ZZooming 12
SOUNDS, DEVICES AND PATCHES39Create Instrument/Create EffectThis allows you to browse for any kind of instrument or effect patch. This is essentially
SOUNDS, DEVICES AND PATCHES40Opening filesWhen you have navigated to the desired folder (on your hard disk or within a ReFill) and located the desired
SOUNDS, DEVICES AND PATCHES41Using Favorites - a practical exampleHere follows a practical example of how you can use Favorites for patch files:You ar
SOUNDS, DEVICES AND PATCHES42The Missing Sounds dialogThis dialog appears if you clicked the Open Dialog button in the previous dialog, or if you clic
SOUNDS, DEVICES AND PATCHES43D For the files you have found (status “Replaced”), the new paths will be stored in the song or patch.However, you need t
SOUNDS, DEVICES AND PATCHES44
4D Routing Audio and CV
ROUTING AUDIO AND CV46About the various signals that can be routedThis chapter describes the various ways you can route signals in Reason. The follow-
ROUTING AUDIO AND CV47Color CodingCables are color coded in the following way, making it easier to discern between the various connections:• Audio con
TABLE OF CONTENTS 3 123 Using Reason as a ReWire Slave 124 About this Chapter124 Why use Reason with ReWire?124 Introducing ReWire!125 Launching and
ROUTING AUDIO AND CV48CV/Gate Auto-routeD CV/Gate auto-routing occurs when you create a Matrix Pattern Se-quencer with an instrument device (Subtracto
ROUTING AUDIO AND CV49Using pop-up menus1. Click (or right-click) on a connector.A pop-up menu appears, listing all devices in the rack. 2. Move the p
ROUTING AUDIO AND CV50
5D The Sequencer
THE SEQUENCER52IntroductionThe sequencer is for assembling your songs. This is where you record notes and au-tomation and edit clips and events.Sequen
THE SEQUENCER53Track typesThere are three basic track types:D Tracks for instrument devices and other devices that receive notes.Devices such as synth
THE SEQUENCER54Track handling! How to handle note lanes on tracks is described on page 63.Track elementsIn the picture below three tracks are shown. F
THE SEQUENCER55D To solo a track, click the corresponding Solo (S) button. This mutes all other (unsoloed) tracks. Soloed tracks have green S buttons.
THE SEQUENCER56D First select the device and then select ”Create Track for (name of de-vice)” item on the Edit menu. This is also available on the dev
THE SEQUENCER57Key, velocity and controller edit lanes are shown. D You can scroll and change magnification in a number of ways, including standard sc
TABLE OF CONTENTS 4 185 Subtractor Synthesizer 186 Introduction186 The Oscillator Section191 The Filter Section194 Envelopes - General195 LFO Section
THE SEQUENCER58About the TransportYou’ll notice that when detaching the sequencer from the rack, there will be two in-stances of the transport on the
THE SEQUENCER59Transport controls - overviewThe transport panel is located at the bottom of each song document window. This is where you activate play
THE SEQUENCER60About Snap to GridThe Snap to Grid function (from now on called “Snap”) restricts movement to specific positions. This is especially us
THE SEQUENCER61RecordingSetting up for recordingBefore you start recording, you need to make some basic settings:Tempo and Time SignatureThe tempo and
THE SEQUENCER62D The recorded clip will be selected (indicated by the clip having a border and handles at each end) and the recorded notes will be vis
THE SEQUENCER63Basic note lane handlingAdding note lanes and the New Dub/New Alt buttonsYou can add new note lanes for an instrument track. This is us
THE SEQUENCER64Selecting/moving note lanesNote lanes are not selectable items in the same way that tracks are. Tracks (when se-lected) will adhere to
THE SEQUENCER65Recording performance controller automationIf you use any MIDI performance controllers when recording on a note lane, these are automat
THE SEQUENCER66About performance controller automation on multiple lanes If you have several active (unmuted) note clips with performance controller a
THE SEQUENCER67D If the device that you wish to automate doesn’t have a sequencer track, the quickest way to add one is by selecting “Create Track for
TABLE OF CONTENTS 5 315 ReBirth Input Machine 316 Introduction316 Preparations317 Routing 319 BV512 Vocoder 320 Introduction321 Setting up for basic
THE SEQUENCER683. Stop recording when you are done.You have now replaced the automation from where you started recording to where you stopped recordin
THE SEQUENCER69Recording pattern changesIf your song contains pattern devices, you probably want to use more than a single pattern throughout the song
THE SEQUENCER70About SnapWhen you select and edit material (both in the Arrange and Edit mode), the Snap function affects the result. By activating Sn
THE SEQUENCER71To select multiple clips in Arrange mode, click and drag a selection rectangle.D You can draw a selection rectangle covering several tr
THE SEQUENCER72Moving clips with performance controller automation data to another trackIf you move note clips that contains performance controller au
THE SEQUENCER73Deleting clipsD To delete a clip, select it and press [Delete] or [Backspace] or select De-lete from the Edit menu.You can also draw se
THE SEQUENCER74Drawing clipsYou can draw empty clips in Arrange mode using the Pencil tool. This is useful if you want to manually draw events into a
THE SEQUENCER75D If you select a clip, two value fields appear, showing the clip start posi-tion (Pos) and the clip length (Len) in bars, beats, 1/16
THE SEQUENCER76About Match valuesWhen several clips are selected and their values differ in position and/or length, the Match values button appears be
THE SEQUENCER77Inserting and Removing BarsWhen editing the overall structure of a song, you may need to rearrange the order and length of whole sectio
TABLE OF CONTENTS 6
THE SEQUENCER78The Edit modeThe Edit mode allows you to edit events inside a clip. This is where you perform de-tailed editing of note and automation
THE SEQUENCER79The Edit mode elementsIn Edit mode, the view is divided into various edit lanes which are used for editing dif-ferent types of events i
THE SEQUENCER80Drum edit mode. This is divided vertically into note numbers, corresponding to the drum sound channels on a Redrum device (and named ac
THE SEQUENCER81Drawing NotesNotes are drawn and edited primarily in the Key lane, but all actions described apply to the Drum lane and the REX lane:Dr
THE SEQUENCER82Nudging event positionsYou can use the left/right arrow keys to “nudge” the positions of selected events. It works as follows:• Pressin
THE SEQUENCER83Editing velocityThe velocity values of notes can be edited manually in the Velocity lane,The velocity values are shown as bars, with hi
THE SEQUENCER84About subticksWhen editing you have a resolution of 240 ticks per 1/16 note, which allows for very accurate positioning. But when you r
THE SEQUENCER85D You can also remove automation lanes by using the Delete Automation Lane (“X”) button in the track list for the corresponding lane. I
THE SEQUENCER86About Automation CleanupD If you find you have gotten too many automation points when recording or drawing events, you can adjust the “
THE SEQUENCER87Editing performance controller automationTo edit, draw or delete performance controllers, open the note clip. Performance controllers (
1 D Common Operations and Concepts
THE SEQUENCER88Drawing Pattern clipsYou can draw pattern clips on the Pattern Select lane with the Pencil tool:1. Activate Snap and set the Snap value
THE SEQUENCER89Tool window - Tools page note editing functionsThe Tool window - Tools page contains some special editing functions. Proceed as follows
THE SEQUENCER904. Click the Quantize “Apply” button.The selected notes are quantized.In this example, a sloppily recorded hi-hat pattern is quantized
THE SEQUENCER91Legato AdjustmentsThis function can be used to extend each selected note so that it reaches the next se-lected note. You can also short
THE SEQUENCER92Copying patterns to sequencer tracksAs described on page 288, you can use the “To Track” function when using the Dr.Rex Loop Player dev
THE SEQUENCER93Redrum notesWhen you use this function with the Redrum, you should note the following:• The notes will have the pitch of the correspond
THE SEQUENCER94Automating tempo and time signatureThe transport track can be used to automate tempo and/or time signature changes. It works by drawing
THE SEQUENCER95Automating time signature1. Set the desired time signature on the transport.This will be your static value, i.e. the time signature of
THE SEQUENCER96Importing and Exporting MIDI FilesReason can import and export standard midi files (SMF). This allows you to transfer MIDI data between
6D The ReGroove Mixer
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